Search found 12 matches
- Thu May 13, 2010 8:36 pm
- Forum: Philips CD-i Forum
- Topic: Dead End was going to get the same push as Burn:Cycle
- Replies: 9
- Views: 10207
Would love to hear more about the City Golf game Devin/Jimby. I love golf and am interested to know what type of golf title this would have been. Why were so many games cancelled? Am so gutted about this. A lot of games were cancelled because at that point in time (1994-95) Philips Media was in tra...
- Sat May 08, 2010 4:38 pm
- Forum: Philips CD-i Forum
- Topic: Dead End was going to get the same push as Burn:Cycle
- Replies: 9
- Views: 10207
I remember talking to David McElhatten who said Philips Media granted small developers money without checking throroughly the base and knowledge to code for CD-i, like with Cigam. This is known in the business as "qualifying" developers, which publishers need to do before they assign projects. Qual...
- Sat May 08, 2010 4:30 pm
- Forum: Philips CD-i Forum
- Topic: Dead End was going to get the same push as Burn:Cycle
- Replies: 9
- Views: 10207
Jimby, did you work on any other cancelled cd-i games? Would love to hear more... This is what I can remember working on: CD-i Games: Voyeur II (CD-i SKU cancelled) Zelda's Adventure Ripley's Believe it or Not (cancelled) Citizen Dwayne (cancelled) Dead End (cancelled) City Golf (cancelled) The Cro...
- Fri May 07, 2010 3:36 am
- Forum: Philips CD-i Forum
- Topic: Nine Inch Nails - Broken
- Replies: 3
- Views: 5491
Re: Nine Inch Nails - Broken
Not sure if I ever mentioned this before! However for the sake of an on-line reference for anybody that has further information here goes! The one thing I always hoped to find one day would be the interactive title proposed by Nine Inch Nails based on the EP Broken. The CD-i title itself was suppos...
- Fri May 07, 2010 3:27 am
- Forum: Philips CD-i Forum
- Topic: Dead End was going to get the same push as Burn:Cycle
- Replies: 9
- Views: 10207
Re: Dead End was going to get the same push as Burn:Cycle
Found another article that has Dave McElhatten stating that Dead End would get a similar treatment to Burn:Cycle. With a focus on the games music! Kinda sounded like they would have released a Burn:Cycle type package. Maybe including an audio CD with the game and a big marketing push. Hehe, Dave ma...
- Wed Feb 14, 2007 7:25 am
- Forum: Philips CD-i Forum
- Topic: Any questions? :)
- Replies: 18
- Views: 18507
I had noticed that in the credits. Though I'd replace "All the music" with "What little music", given that most dungeons had atmosphere setting sounds, something Nintendo seems to have implemented in their 3D dungeons (they also ripped you off with the Crystal Hearts in TP) :shock: :)) There was ac...
- Tue Feb 13, 2007 6:22 am
- Forum: Philips CD-i Forum
- Topic: Any questions? :)
- Replies: 18
- Views: 18507
Yeah, loading times were a real pain. I suppose that's the reason the overworld had no music and each dungeon room had its own (often too long for the player to hear before moving on to the next one...). Yep, precisely. All the music was composed by our talented in-house composer, Mark, who, believ...
- Thu Feb 08, 2007 1:59 am
- Forum: Philips CD-i Forum
- Topic: Any questions? :)
- Replies: 18
- Views: 18507
Did you or the company get any help/hints, or feedback from Nintendo at all? Or was the Philips/Nintendo relationship already seperated by then? I remember that Nintendo had final approval rights over the product, and they did see and approve all the Zelda games, but I don't think they were ultimat...
- Thu Feb 08, 2007 1:47 am
- Forum: Philips CD-i Forum
- Topic: Any questions? :)
- Replies: 18
- Views: 18507
As far as I remember (I was the Philips project manager on Voyeur II), there was never more than fairly rudimentary code for the CD-i version. By that time Philips had refocused efforts on the PC and Mac platform. That doesn't mean that more complete code doesn't exist, but I am certain that I would...
- Wed Feb 07, 2007 12:51 am
- Forum: Philips CD-i Forum
- Topic: Any questions? :)
- Replies: 18
- Views: 18507
heya, what other titles did you work for? And I heard all the scenery for Zelda's Adventure was shot in the Netherlands - is that true? If yes, where exactly? :) No scenery that I'm aware of was shot in the Netherlands. Almost all of it was shot in the Los Angeles area. We barely had budget for lig...
- Tue Feb 06, 2007 9:09 am
- Forum: Philips CD-i Forum
- Topic: Any questions? :)
- Replies: 18
- Views: 18507
Hi Bas, I originally worked in the film industry back in the 80's but also knew my way around computers and digital technology. I also used to teach animation production at a local university. As a teenager I used to write my own computer games on the ancient TRS-80. My first CD-i title I worked on ...
- Tue Feb 06, 2007 3:34 am
- Forum: Philips CD-i Forum
- Topic: Any questions? :)
- Replies: 18
- Views: 18507
Any questions? :)
Hey guys, I just found this site, and it's brought back lots of memories for me. :) Anyway, back in the day, I shot all the video blue screen, motion capture, and model animation, as well as the audio recording, mixing, and sound design for Zelda's Adventure, as well as working on a bunch of other t...